Fruit Ninja designer launches first new single-player game, Feed the Deep

This new game from respected designer Luke Muscat could be a good one.

One of the co-founders of Australian developer Halfbrick has just announced his first solo project, Feed the Deep.

Feed the Deep is described as a "Lovecraftian roguelike of the deep" and will be available sometime in the third quarter of 2024. It's listed on Steam as compatible with macOS and Windows, and the new trailer shows off some gameplay and various interface elements, all set to a gorgeous soundtrack composed by Jetpack Joyride creator Cedar Jones.

Muscat announced the new game on X (formerly Twitter), along with a trailer and a brief description.

A roguelike is a procedurally generated game, which means that levels are created every time you play the game. Typically, there is no permanent progression and when you die, you start over (permadeath), although some roguelite games will allow this (think Supergiant's Hades , for example). Games like this are all about exploration and finding secrets hidden throughout, so "Feed the Deep" should be a fun time.

" Feed the Deep is a Lovecraftian obsessive roguelike inspired by games like Dome Keeper and Spelunky," reads the game's Steam page. "Dive into an ever-changing system of undersea caves. Collect resources that can be used for upgrades and trade for items. Explore deeper, manage dark spaces, limited oxygen, and hostile wildlife, and complete your mission: Feed the Deep ."